Dear All,
First of all let me congratulate with the entire team, I haven’t used Perceval in a long while and I have seen a tremendous progress!
I have a comment/question regarding the post selection functionality.
Currently is it possible to apply a PostSelect
function only to “erase” unwanted states from a ProbabilityDistribution
?
In that case, do you plan to extend it to StateVector
? A general postselection rule allows to throw away unwanted portions of any kind of states, potentially, maintaining its coherence.
As a result, the Simulator
object despite evolving a state cannot really apply a rule to the output, despite the presence of the set_postselection
method (I mean, I can still get transform to distribution and postselect there but I’d like to keep the state coherent, along with its phasis!).
Thanks a lot & best